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t0bb3

Rifler1 map · 1 match

Filter statistics

Official = published, reviewed match data — imported from FACEIT after staff review, or entered and verified by VELTRIX staff.

Performance

All eligible matches · player performance

1.40

K/D

14 kills · 10 deaths

82.1

ADR

recorded on all 1 map

—

KAST

Not recorded

—

Opening duels

Not recorded

Kills per round
0.82
HS%
14%
Clutches wonnot recorded
—
MVP awards
2
Kills
14
Deaths
10
Assists
3
Opening killsnot recorded
4
Maps · matches
1· 1
Recorded player rating
—

Player by map

Maps

  • Ancient

    1 map · team 1–0 · small sample

    Team sides not recorded

    1.40K/D

    82.1ADR

Player K/D and ADR per map. CT · T is the team's side result, not this player's. Dimmed = one-game sample.

Match by match

Form

The K/D chart appears with at least 5 matches in this selection (1 so far). Every match is listed below.

  1. 19 OctAntiks TeamAncientADR 82.113:414–10K–D

How these player statistics work

Sources, player vs team data and coverage

Whose numbers. Player metrics come only from this player's own stored lines, matched by the player's record, never by name. Map results and CT · T are the team's.

Maps. K/D and ADR are the player's on each map. CT · T is the team's share of rounds won on each side on those maps (recorded for 0 of 1 map); a player's own side split isn't recorded. One-game maps are a small sample and shown dimmed.

Source. Official means published, reviewed match data: results and statistics imported from FACEIT after staff review, and matches entered and verified by VELTRIX staff. Every match page names its source.

Eligible matches. Completed league, tournament and FACEIT matches with a recorded score. Scrims and showmatches don't count.

Averages. ADR, KAST, HS% and the recorded player rating are weighted by rounds played, using only maps where the value was recorded. The recorded rating is shown as entered; it has no single defined calculation.

Missing values. Shown as “—” and never counted as zero. Kills, deaths and assists are always recorded.

Form chart. K/D per match (kills ÷ deaths over all maps the player played in it; a BO3 can be two or three maps), drawn only with at least five matches in the selection. K/D is used because its inputs are recorded on every line.