ESEA League // Current season
Season 59
ESEA League Season 59. Standings and results as FACEIT publishes them.
VELTRIX · Europe · Open5-8 · Regular Season · Central
VELTRIX Academy
Swiss · conference table
Standings
93
Place
of 251 teams
3–2
Record
5 matches · 9 points
3–2
Maps
53–38 rounds
42
Buchholz
Swiss tie-breaker
| # | Team | W–L | Pts | Bh |
|---|---|---|---|---|
| 89 | JollyFellows CS2 | 3–2 | 9 | 42 |
| 90 | Mystery Gaming | 3–2 | 9 | 42 |
| 91 | Team HARES | 3–2 | 9 | 42 |
| 92 | Mystic Society | 3–2 | 9 | 42 |
| 93 | Veltrix Academy | 3–2 | 9 | 42 |
| 94 | Team Righteous | 3–2 | 9 | 42 |
| 95 | ESE | 3–2 | 9 | 42 |
| 96 | Suempol Gaming | 3–3 | 9 | 39 |
| 97 | DobreTypy | 3–2 | 9 | 39 |
As FACEIT published it on 21 Oct 2026 13:13 · checked 21 Oct 2026 13:16. Forfeits count in FACEIT's record. Source: FACEIT (ESEA League standings).
Schedule
Upcoming fixtures
2–2 · 4 played
Results
- 19OCTMonESEA LeagueWinAncient13–4
Ancient13–4
13:4BO1Antiks TeamESEA LeagueSeason 59 · EU · Open5-8 Central · Regular SeasonWin - 14OCTWedESEA LeagueLossAnubis9–13
Anubis9–13
9:13BO1LLH AcademyESEA LeagueSeason 59 · EU · Open5-8 Central · Regular SeasonLoss - 12OCTMonESEA LeagueLossAncient5–13
Ancient5–13
5:13BO1insilio JRESEA LeagueSeason 59 · EU · Open5-8 Central · Regular SeasonLoss - 05OCTMonESEA LeagueWinInferno13–8
Inferno13–8
13:8BO1GenovaESEA LeagueSeason 59 · EU · Open5-8 Central · Regular SeasonWin
Provisional ranking · not an award
Season MVP
| # | Player | Maps | K–D | Score |
|---|---|---|---|---|
| 1 | mrRoobzo | 3 | 46–36 | 2.27 |
| 2 | Tajk | 4 | 53–57 | 1.96 |
| 3 | Di_ZZel | 4 | 47–55 | 1.58 |
| — | Unlisted playerStand-in (no VELTRIX player record) | 7 | 81–96 | — |
| — | EnorMsPlayed 1 of the 3 maps needed | 1 | 22–7 | — |
| — | t0bb3Played 1 of the 3 maps needed | 1 | 14–10 | — |
How the Season MVP ranking works
The match MVP score (mvp-v1) over the whole season: per-round rates over the rounds each player played — kills per round (×2), deaths per round (×-1), assists per round (×0.6), damage per round (adr ÷ 100) (×1), opening kills per round (×1.5), multi-kill rounds per round (3k×1, 4k×2, 5k×3) (×1), round mvps per round (×0.8), utility damage per round (÷ 100) (×0.5). A component counts only when every eligible player has it; missing values are never zero.
Eligible: VELTRIX players (not stand-ins) with at least 3 maps and 60% of the season's rated maps — here 3 of 4 maps from 4 played matches.
The ranking is a calculation, not an award. The Season MVP is named by VELTRIX staff after the season.

