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Counter-Strike 2 // Team statistics

Stats

Data drives progress.

Team and player statistics and map performance, calculated only from recorded official match data.

Filter statistics

8 eligible matches · 8 maps · 186 rounds

Official = published, reviewed match data — imported from FACEIT after staff review, or entered and verified by VELTRIX staff.

Team overview

21 Sept – 20 Oct 2026 in numbers

5–3

Record

8 matches · 5–3 in maps

63%

Win rate

of matches · 63% of 8 maps

+12

Round difference

99–87 rounds · 53.2% won

—

Pistol rounds

Needs round-by-round data

Latest results

Form

  1. Antiks Team13:419 Oct
  2. LLH Academy9:1314 Oct
  3. insilio JR5:1312 Oct
  4. Genova13:805 Oct
  5. keten cutg16:1422 Sept
  6. NEXT LIFE14:1622 Sept
  7. -death stars16:1322 Sept
  8. Defiant Warriors13:622 Sept

Map pool

Maps

  • Anubis

    4 maps · 2–2

    CT/T not recorded

    50%

    —CT

    —T

  • Inferno

    2 maps · 2–0

    CT/T not recorded

    100%

    —CT

    —T

  • Ancient

    2 maps · 1–1

    CT/T not recorded

    50%

    —CT

    —T

Win rate by map. CT/T = share of rounds won on each side, recorded for 0 of 3 maps here.

Sides & key moments

Rounds

Side results need a CT/T split or round-by-round data for at least one map.

Average round difference per map
+1.5
Opening duels won
—
Clutches won
—

Sides from 0 of 8 maps; round details from 0. Opening duels and clutches come from player lines (recorded on 8 of 8 maps).

Roster

Players

Player statistics for the current selection, ordered by K/D
PlayerMapsK/DADRKASTRec. ratingHS%OpeningClutches
EnorMs13.14112.2——55%——
t0bb311.4082.1——14%——
mrRoobzo31.2879.1——45.9%——
Tajk81.0989.7——50.9%——
Di_ZZel80.8069.8——56.9%——

Player lines recorded on 8 of 8 maps. Partly recorded: KAST on 0 of 21 · Opening on 0 of 21 · Clutches on 0 of 21 lines. Recorded player rating on 0 of 21 lines, shown as entered: it has no single defined calculation, so values from different sources or rating systems aren't directly comparable. The best value in each column is marked ▪ (rate metrics need at least a few maps). “—” = not recorded, never zero.

Head to head

Player comparison

Compare 2–4 players (2/4)

EnorMs

1 map · 1 match

t0bb3

1 map · 1 match

Performance

Performance: Higher is better on these rows; the better value is marked ▲ in its player's colour.
MetricEnorMst0bb3Diff.
K/DBetter: 3.141.401.74
ADRBetter: 112.282.130.1
KAST———
Kills per roundBetter: 1.290.820.47
Opening duels won———

Higher is better on these rows; the better value is marked ▲ in its player's colour. “—” = not recorded · * = recorded on part of the player's maps.

Volume, style & as recorded · 7 more
Volume, style & as recorded: No winner on these rows: counts depend on maps played, HS% describes a style, and the recorded rating has no single defined calculation.
MetricEnorMst0bb3Diff.
Maps played11=
Kills22148
Opening kills3* recorded on 0 of 1 maps4* recorded on 0 of 1 maps1
Clutches won———
MVP awards422
HS%55%14%41 pts
Recorded rating———

No winner on these rows: counts depend on maps played, HS% describes a style, and the recorded rating has no single defined calculation. “—” = not recorded · * = recorded on part of the player's maps.

Performance trend · K/D per match

  • EnorMs
  • t0bb3
K/D per match; the match history table below lists every value.

By map · K/D (maps)

K/D per map for the selected players, with the number of maps in brackets
MapEnorMst0bb3
Ancient3.14 (1)1.40 (1)

By match · K–D, K/D

Kills and deaths per match for the selected players, newest first
MatchEnorMst0bb3
vs Antiks Team19 Oct22–73.14 K/D14–101.40 K/D

Statistics methodology

Data sources, calculations and coverage

Source. Official means published, reviewed match data: results and statistics imported from FACEIT after staff review, and matches entered and verified by VELTRIX staff. Every match page names its source.

Eligible matches. Completed league, tournament and FACEIT matches with a recorded score. Scrims and showmatches don't count.

Averages. ADR, KAST, HS% and the recorded player rating are weighted by rounds played, using only maps where the value was recorded. The recorded rating is shown as entered; it has no single defined calculation.

Opening duels. Opening kills ÷ (opening kills + opening deaths), only from lines with both. CT/T use the stored side split or round-by-round data.

Missing values. Shown as “—” and never counted as zero. Kills, deaths and assists are always recorded, so their zeros are real.

Coverage. Each section says how many maps or lines its numbers come from.

Details
create
advantage.