Counter-Strike 2
Stats
Data drives progress.
Filter statistics
2 eligible matches · 1 map · 18 rounds
Tournaments & cups · 1 Jan – 31 Dec 2026 in numbers
Record
1–1
2 matches · 1 forfeit
Win rate
50%
Of decided matches
Maps played
1
0–1 in maps
Rounds
18
7 – 11 · -4 per map
Performance
Win rate, rounds and map results for this selection.
Win rate
50%
1 – 1
Rounds
18
Won 7Lost 11
Avg. round diff.
-4
Per map · 1 map
Competitions
- Premium - FireTeam - 355k FPTournament1–1 · 2 matches · 1 map
Recent matches
View allTeam numbers
- Maps won
- 0 – 1
- Team K/D
- 0.74
- Team ADR
- 67.8
- Opening duels won
- 33.3%
- Headshot kills
- 44.8%
Map stats
Maps won and rounds by map.
- 0%
Containment
0 – 11 map
Rounds 7–11
Player comparison
VELTRIX Academy · 5 players on this selection
| Metric | Di_ZZel1 map · 18 rds | ENORM1 map · 18 rds | t0bb3No matches | Tajk1 map · 18 rds | mrRoobzoNo matches |
|---|---|---|---|---|---|
| Performance | |||||
| K/D | 0.36 | 1.33 | — | 0.62 | — |
| ADR | 55.4 | 91.2 | — | 56.8 | — |
| Kills per round | 0.28 | 0.89 | — | 0.44 | — |
| Opening duels won | 0% (0/6) | 50% (4/8) | — | 50% (2/4) | — |
| Volume & style | |||||
| Maps played | 1 | 1 | — | 1 | — |
| Rounds played | 18 | 18 | — | 18 | — |
| Kills | 5 | 16 | — | 8 | — |
| Deaths | 14 | 12 | — | 13 | — |
| Assists | 3 | 1 | — | 2 | — |
| HS% | 20% | 62.5% | — | 25% | — |
Performance trend · K/D per match
- Di_ZZel
- ENORM
- Tajk
By map and by match · K/D per map, K–D per match
| Map | Di_ZZel | ENORM | t0bb3 | Tajk | mrRoobzo |
|---|---|---|---|---|---|
| Containment | 0.36 (1) | 1.33 (1) | — | 0.62 (1) | — |
| Match | Di_ZZel | ENORM | t0bb3 | Tajk | mrRoobzo |
|---|---|---|---|---|---|
| vs SelinChmo1 Nov | 5–14 0.36 | 16–12 1.33 | — | 8–13 0.62 | — |
All players
Everyone with recorded lines in this selection · sortable
Statistics methodology
Data sources, calculations and coverage
Source. Official means published, reviewed match data: results and statistics imported from FACEIT after staff review, and matches entered and verified by VELTRIX staff. Every match page names its source.
Match MVP. Suggested by the VELTRIX MVP score from recorded statistics only — per round: kills (×2), deaths (×−1), assists (×0.6), damage (ADR ÷ 100), opening kills (×1.5), multi-kill rounds (×1), round MVPs (×0.8) and utility damage (÷ 100, ×0.5) — using only values recorded for every player. Staff confirm or choose the MVP; matches without statistics (e.g. forfeits) have none.
Eligible matches. Completed league (ESEA) and tournament/cup matches with a recorded score; the Competition filter separates them. Scrims, showmatches and FACEIT matchmaking don't count — players' own FACEIT games are shown separately on their statistics pages.
From FACEIT vs calculated. Per-map kills, deaths, assists, ADR, headshot %, round MVPs, multi-kills, opening kills and utility damage are as FACEIT reports them. Win rates, K/D, averages, CT/T shares and the Match MVP score are calculated by VELTRIX from those values. Advanced performance metrics (e.g. Leetify) will be added later, labelled separately.
Averages. ADR, KAST, HS% and the recorded player rating are weighted by rounds played, using only maps where the value was recorded. The recorded rating is shown as entered; it has no single defined calculation.
Opening duels. Opening kills ÷ (opening kills + opening deaths), only from lines with both. CT/T use the stored side split or round-by-round data.
Missing values. Shown as “—” and never counted as zero. Kills, deaths and assists are always recorded, so their zeros are real.
Coverage. Each section says how many maps or lines its numbers come from.
VELTRIX


